Let The Winter Magic Begin!

RINGO title screen

Let The Winter Magic Begin!

December has arrived and winter has taken over, painting all the nature in white (okay, not everywhere, but at least outside my window it’s a deep white) and cities to a sparkling multicolour. And indeed, this day more than ever we all need a little more colour and… magic.

This December promises to be an eventful one. The fact is that several talent ZX Spectrum Game creators are already preparing their new products for release, and I’ll start with one of them, which has just been released.

About RINGO

RINGO Gameplay 3
RINGO Gameplay 3

In a world not far away but hidden from human eyes live Snoogles – magical creatures who like to visit each other in the evenings and drink lingonberry tea. But in this world, light can only come from the stars. So one brave Snoogle named Ringo volunteered to gather stars for all his friends and set off on a long journey full of danger and puzzles.

This is the game RINGO from the famous developer – Denis Grachev – he is a founder of the RetroSouls team. On Denis’s account there is a lot of arcade puzzles – simple at first glance, but addictive gameplay. Also these games usually implemented at the top of possibilities of classic ZX Spectrum, particularly, they all use multicolour, that’s why they look very dynamic, unusual and colourful.

RINGO is no exception. In it, Denis for the first time used an experimental 64×48 graphical mode, in which each “pixel” has its own colour. Also, full-scrolling is implemented in the game, which looks very unusual.

Yes, the game runs on classic ZX Spectrum with at least 128 Kb of memory, but it also runs fine on ZX Spectrum Next (we checked it!). ZX Spectrum clones with non-standard timings like Pentagon are not (yet?) supported, but you can play it in our online emulator.

Add to that some great music tracks from N1k-O, changing from stage to stage, and you get an excellent game for stretching your fingers and racking your brain on a cold winter evening by the fireplace. By the way, if you have not quite grown kids – show them the game, it’s going great!

You can get the game now – but don’t rush, let’s finish this longread first.

About the New Emulator

By the way, we’ve updated the built-in online emulator. This version is much faster, supports both classic and clone timings, full-screen capable, and even works on mobile devices. Although for a comfortable touch screen playing it still needs some work, but that’s a question of time. New emulator works with RINGO only at the moment.

About the Rating System

Feedback is very important for the authors – after all, it lets them make games better and sharpen their skills, but how not to turn the game page into a trash clownery?

We spent a lot of time thinking and doing, and finally we finished our rating system for ZXOnline. What is it? Every time you play the game, you can now leave your short review of the game – your thoughts, what you liked, what you disliked and, of course, rate the game by several criteria.

All reviews will be publicly available and an average rating will be calculated from the scores you placed.

To leave a review, simply buy the game and play it for a while. In order to protect the free games from spam and cheating, we have implemented some restrictions – only game sponsors, i.e. the players who have donated money to the game, may leave reviews.

About Unitpay

Now alongside the Advcash payment system (which asks for a lot of personal details when registering, and therefore isn’t popular), we’ve added Unitpay – a new payment system that accepts both European and Russian credit cards, and so allows you to buy physical versions of games from EU countries, and avoid the 10% fee on Paypal in any countries. If you’ve been wanting to order physical edition for a long time but couldn’t, give it a try now. It should work well. Unitpay doesn’t require registration, just enter your plastic card number, it’s like any other normal payment system.

Phew, I think that’s it. It’s a bit long today. But it’s all for you, friends, and for our beloved Speccy.

We look forward to more releases! And by the way, thank YOU for reading to the end.

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Christian Keichel
Christian Keichel
2 months ago

What a lovely game, it looks very good. I played it a while on the n-go and it works there. Unfortunately it doesn’t work on the Omni clone. I guess the timing of this machine if off in this particular case which is a shame. It is the first game I see that doesn’t work 100% on the Omni (e.g. the colour effect on the Uridium title screen works). But I think this game is much more demanding when it comes to timing, it looks insanely good.

Denis Grachev
Denis Grachev
2 months ago

Hi, looks like a timing issue. Uridium just draw some rainbow bars on logo so it not require precise timings. You can try some other multicolor games like El-Stompo,Gluf,Old Tower to check how they works.

Christian Keichel
Christian Keichel
1 month ago
Reply to  Denis Grachev

Hi Denis, many thanks for the reply. I also think it is a timing issue and nothing can be done about it and as it works fine on the n-go I can play the game. It was more my surprise that caused my post, because all other games run flawless. So Ringo is my new go to benchmark for accurate hardware 🙂

ALVIN ALBRECHT
ALVIN ALBRECHT
1 month ago

Thanks for another fine production Denis 🙂

A point of clarification concerning the ZX Spectrum Next since there seems to be a lot of confusion out there about it. It will run & display all 48K, 128K and Pentagon programs properly on RGB / VGA displays.

It is HDMI that is the problem as it is not compatible with the structure of the spectrum’s output video. As a result games like this will not display properly on HDMI. This is a known issue and will hopefully be solved in the future, maybe in time for the KS2 delivery.

Denis Grachev
Denis Grachev
1 month ago
Reply to  ALVIN ALBRECHT

Hi, Alvin! Thanks for feedback. Yes i know all tech background, nice to hear your find a way to fix it!


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