This game is the final of a series of games about the little mouse Kryssy. In the first three games, the mouse saved the world. In the final battle, his spaceship was damaged, and as a result, he teleported to the nearest inhabited planet, where he settled.
However, a few years later an event occurred that disrupted his peaceful existence. The locals told him that in the near forest a creature appeared that looked like an egg that ran and frightened everyone with lightning. Kryssy postponed all the work and decided to sort things out.
The game has two parts. In the second part, Kryssy and his new friend fall into a world in which an unknown force makes all residents sleep soundly.
Keys Q-A-O-P-M or 6-7-8-9-0 (Interface II), Kempston joystick control the game simultaneously.
Kryssy – the main mouse hero in the past and the adventurer on both his ears in the present
Beaver — is a thoughtful, but hard-working guy, always happy to help (if not sleeping)
Owl — a sleepy silent bird that you can take with you and put in a backpack
Raccoon — like a village blacksmith, lives on the outskirts, knows a lot about wood and metal
Mole — is the owner of the underworld, a good-natured, but a mercantile character
Extraterrestrial egg — the one you really know very well
This game was written 2 years after Kryssy 3 was released. The idea came suddenly, after watching the “Sliders” TV series, at first a separate game was planned and then somehow Kryssy and all the other characters got into it.
My friends — for moral support.
My school teachers — for patience and endurance
Oliver Twins — for a great idea with the game Dizzy and some graphics
Vladislav Yuvzhenko (tiboh) for the disk version (thank you so much!).
All users of the site zx-pk.ru for positive feedback and constructive criticism.
The game in style, graphics, and gameplay resembles Dizzy, however, it contains mostly unique graphics (some of the graphics are borrowed from other games on the ZX Spectrum). The game has good background music (for the AY music coprocessor), the dialogs contain a certain amount of humor.
Despite the fact that the game was released “to the public” only in 2013, its development was completed in 1996, which, however, does not affect its value for the retro gaming world.
Review from the MSD magazine, issue #12
SLIDERS is a unique release. The game was written in 1996-97. The authors living in the Chelyabinsk region, Russia, released a wonderful arcade adventure. Nowhere spread, not yet appreciated by anyone. Like “48 Irons”, the game captures with its colorful and well-thought-out plot. (June 8, 2000)