
About the game
IMPORTANT: This project is non-commercial—it is a tribute to the author's original game; we have no intention of infringing upon any copyrights and I'm not the owner at all. An official ZX Next version of target renegade is probably being created, and I'm not involved on it.
A modern, enhanced reimagining of the iconic 1988 side-scrolling beat 'em up classic.
The original 1982/1988 ZX Spectrum release was known for its excellent gameplay. The color clash problem was practically non-existent, even though the player characters were monochrome.
Yes, I used AI to figure out how the original game's AI worked and replicate its behaviour.
Versions for Genesis, ZX Spectrum Next, Sega Master System (SMS), and MS-DOS.
In the MS-DOS version, Player 1 controls are Arrow keys + Ctrl/Alt, Player 2 controls are WASD + F/G.
The SID version uses AY on the ZX Spectrum Next, but requires a Next with 2MB of RAM.
I previously wrote my own (entirely without AI) beat 'em up inspired by this game for MS-DOS:
This project is non-commercial—it is a tribute to the author's original game; we have no intention of infringing upon any copyrights and I'm not the owner at all.
Downloadable files
trenegade.nex
Full versiontrenegade_sid.nex
Full versionSystem requirements
Next Target Renegade
"Target renegade for the ZX Next"
v 0.4
Updated at: 19.10.2026
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