About the game
Story
Kamran the Furious, the younger son of Istvan Bassar, stood upon the shores of Eshvara Island. The rumors were true: Bloodstone Castle was no myth. It loomed amidst the gnarled branches of the forest in all its grim majesty, a physical manifestation of ancient nightmares. Its dark walls, strangled by ivy, seemed almost alive…
This was exactly how old Istvan, Grand Master of the Light-Bearers and the Order of the Rift Guardians, had described it. Memories of his father’s final moments flooded Kamran’s mind. In that fatal clash, when the Darkness had nearly consumed them both, Istvan managed to cast a unique spell upon his son. Now, Kamran could remain on the side of Light even without his soul—a harrowing price for the chance to continue the fight.
Though his heart no longer beats and his soul rests somewhere within the depths of the magical weave, his will remains unbreakable.
Controls
The game supports keyboard and Kempston joystick input.
Default key bindings are as follows:
Note: You may redefine the keys in the settings before starting the game.
Credits
Story, Graphics, Music, Code:
– Romancha
Code, Game Engine:
– Jerri
Intro Music:
– DaRkHoRaCe
Change Log
1.6
1.4
1.2
1.1
1.0
Downloadable files
Bloodstone 1.6 ALL
Full versionThis archive contains the TAP and TRD versions of the game in English, Spanish and Russian, as well as a complete illustrated game description in PDF format in both languages.
System requirements
Bloodstone
"May the power of Bassar be with you!!!"
v 1.6
Updated at: 24.05.2026
Authors
Players' reviews (6)
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[EN TRANSLATION] В шоке от графики и от глубины проработки игры, а окружение - все эти летящие партикли и качающиеся цветы! Даже не верится, что это наш старый добрый спектрум. Спасибо, что вернули нас во времена, где в каждом пикселе был целый мир. Очень крутая игра, с нетерпением жду новых хитов!
A fan since the Spectrum days of the 90s, the game is excellent, respect to the developers, keep delighting us with your ideas, huge thanks!
Great game. Bought it and don't regret it. If someone had shown me this back in 1990, I wouldn't have believed the Spectrum was capable of it.
A gorgeous game that I had been really looking forward to. Excellent Spectrum graphics meet a fantasy plot, producing quite an engaging arcade platformer gameplay that sets a new bar for games of this genre on the Speccy. I was a bit put off by the not-so-intuitive controls; you have to get used to them. The sound design is also a bit repetitive, but not bad—the target platform's memory size limit makes itself felt. But overall I'm happy with the game and got exactly what I expected, fully justifying the money spent.
Watched a bit of the game on a stream, then bought it and played it myself. Like all previous games by Romancha, this one deserves only the highest score. The graphics and abundance of animations are mesmerizing! The grass under the hero's feet - my respects! The stained-glass windows - fire! As always, responsive controls. And although this is again not my genre, it's extremely pleasant to play. I happily move sprites and watch animations even without any hope of beating it) And all this pleasure for the price of one good pirozhok. Definitely, this is another gem of the Spectrum world. A must-buy for all zx lovers.
An absolute fairy tale, not a game. Magnificent graphics, an original story, a well-crafted gameplay, a world you want to explore. Really cool, thank you for the game!










