Welcome to the World Without Borders!

Hi! First of all, Christmas and New Year are just around the corner, so I would like, from the bottom of my heart and on behalf of our entire team, to congratulate you on these holidays and wish you warmth, joy, and unforgettable moments both on these days and throughout all of 2024! Thank you, friends, for staying with us no matter what, for visiting the site, for taking an interest in new releases, and for helping developers in their hard work - leaving reviews and ratings, reposting games, streaming, and some even tossing in a coin :) Even though that's quite difficult right now. Once again, thank you so much. Today I have three great pieces of news, which could probably, with some stretch, be called a Christmas gift, but nevertheless they are good news. If you don't have time to read a long text, you can scroll all the way down to the heading “Let's sum up”.
News 1. The country where the Shurshi live
The promising project “Shurshi Land 2” is developing aggressively and is already 90% complete. All the worlds and all the graphics have been drawn, quests are being refined, and the engine is undergoing active testing. The project's lead coder, Slip, delights us every week with fresh gameplay videos on his Boosty channel. Initially the game was planned for release at Christmas, but something went wrong, and the timeline has been pushed to January of next year. But even though the game itself isn't out yet, you can get a little ahead of events and buy a license at a reduced price on the game page right now and then calmly wait for release. Besides some financial benefit, you'll support the developers in their drive to finish the game on time, and maybe they'll finally be inspired by the idea of adapting it for the ZX Spectrum Next :)
News 2. More about payments on the site and the world without borders

We are expanding payment options on the site, and although we still haven't added PayPal acceptance (and most likely won't in the foreseeable future), more and more serious competitors are appearing that can ensure money acceptance ALL OVER the world (and not only where some uncles have allowed it). Yes, of course I'm talking about cryptocurrencies. We've had the Cryptomus crypto payment system connected for quite a while and it works great, but there is a certain “entry threshold” before users en masse start using crypto. Apparently because cryptocurrencies in general have a reputation as an unreliable means (rates fluctuate, no guarantees, and so on). That was all true before, but not now. Now there is a very good thing - it's called USDT. This cryptocurrency doesn't “float”; the value of 1 USDT is always exactly equal to 1 USD. That's convenient, there's no risk. At the same time, this currency isn't controlled by any government, and therefore it can't be blocked - you can pay and accept payments both in the USA, Europe, and in Russia and China. Besides, creating an electronic wallet and starting to pay with USDT is now easier than ever - you can register an account on any crypto exchange (for example, Binance), but there they'll ask you to verify your identity. Or you can set up a wallet right in Telegram and no documents will be required there. If you already use Telegram, it will take you just a few clicks! (And if you don't - install it urgently, it's the coolest messenger today). Here you go, please, a very simple guide on how to set up a USDT wallet in Telegram, top it up, and immediately start buying anything. Yes, yes, games on ZXOnline can be purchased without any problems too. Well, and if the idea of paying via USDT just “doesn't click” for you, you can try paying through the new international payment system ROBOKASSA, which we added quite recently. They have almost 100% success rate with Mastercard cards, and Visa cards also work (though not in all countries).
News 3. An offer for game developers they won't be able to refuse :)
If you ask any indie developer right now - where do you host or plan to host your game? The answer will most likely be: “on itch.io”. Of course, it's a very convenient and popular site, which, for all its convenience, is not without some drawbacks. At ZXOnline we're trying to build a more convenient service, “tailor” it for ZX Spectrum users, make the site and games truly multilingual, add payment systems so you can pay from anywhere in the world, implement a rating system protected from “vote manipulation”, and raise user awareness of new games - for example, when a new game is added, all site users (and there are already more than 5000 of them) receive an informational email. That's why we have this offer for authors: if you've already published a game on itch.io or somewhere else, why not also host it on ZXOnline? After all, you practically don't need to do anything for that. Just go to this page, send a link to your game on itch.io or any other resource, and we'll do everything else ourselves! And what exactly will we do?
What will you get?
So, there turned out to be a lot of text and information, so in order not to forget anything,
Let's sum up!
And of course, once again thank you for your attention, for staying with us all this time, and all the very best in the new year!
MERRY CHRISTMAS AND HAPPY NEW YEAR, FRIENDS!

Comments (2)
Leave a comment
Log in to join the discussion.
Log inHappy Christmas! I'd imagine a lot of people like me got their KS2 Next and will be looking for new games now.
Is it possible to deliver physical orders to EU? Also site has many 404 errors. Could you fix that?