Torn Metal – is a classic Real-time strategy (with a bias to tactics) for the classic machine ZX Spectrum 128.
Events unfold in the distant future, when humanity, colonizing distant worlds, encountered unknown artifacts of a long-extinct civilization.
Having landed on an unknown planet, you have to understand what happened to this civilization, which led to its death. The spaceship is your only home in a large, hostile new world.
You have a small squad under your control, with the help of which you have to explore the planet and gain a foothold on it, fighting off the crowds of alien creatures eager for your death. There is nowhere to wait for help, you can only rely on yourself, only you are able to bring peace and tranquility to this world, burning everything in your path.
Your task is to expand your possessions, exploring the planet, seizing the necessary resources. The “larger crowd wins” rule does not apply here, you will have to act in small tactical groups, studying the enemy’s defense, picking up the necessary units. Each unit has its own unique skills and characteristics.
Idea: Marie Slip
Scenario: Black Cat
Art & Gfx: Surfin’ Bird
Music: Fatal Snipe
Code: Marie Slip, Mikhail Gamaev